Electronic Arts (EA)
Java Software Engineer Intern
- Eligibility
- Not stated
- Batch
- 2025–2027
- Experience
- Not stated
- Stipend
- 40,000 - 50,000/month
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About this role
About the role: - Develop and maintain Java-based applications and systems as part of the EA engineering team - Contribute to building scalable software solutions that support gaming platforms and services - Participate in the full software development lifecycle from design through testing and deployment - Work with established coding standards and best practices in a professional development environment What you'll work on: - Writing clean, efficient Java code for backend systems and services - Debugging and troubleshooting software issues under mentor guidance - Collaborating with senior engineers to implement new features and improvements - Testing code to ensure quality and reliability before release What we're looking for: - Strong foundation in Java programming and object-oriented design principles - Understanding of data structures, algorithms, and software architecture concepts - Ability to learn quickly and adapt to a collaborative team environment - Good problem-solving skills and attention to detail - Communication skills to work effectively with team members Good to know: - This internship offers a PPO (Pre-Placement Offer) opportunity - Role ID: 215938 - For the full job description and application details, visit https://jobs.ea.com/en_US/careers/JobDetail/JAVA-Software-Engineer-Intern/215938